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Re: Game Strategy
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Originally Posted by gbf1991
So I was wondering what sort of strategies other teams were going with. Our team is creating a bot that can kick, herd, go through the tunnel, go over the bumps, hang from the tower, and climb on the platform. We hope to fill in any vacancies on our alliance by being able to do almost everything in almost every zone.
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gbf - That's an interesting list of Functions, but it isn't a Strategy. A strategy tells us how, in appropriate situations, you will use them to gain an advantage over opponents and how you will use them to counter opponents' strengths. You and your team may have another chunk of work (thinking and practicing) ahead of you.
With so many functions, I'm very curious about how you think they can best be used during the 135 seconds of a match. Have you determined that each one of them will be required in some likely situation? If you were to describe those situations, I'll bet we could get more than one good discussion going.
During a match your driver(s) will need to be able to recognize/anticipate the situations your robot is designed for, and then use the right features to succeed in that situation. With all of your robot's tools at his disposal, your driver(s) will need extensive practice/training.
Good luck on the field,
Blake
PS: This same hint applies to everyone who listed robot capabilities/functions, but has not yet decided in which situations to use each of those capabilities.
__________________
Blake Ross, For emailing me, in the verizon.net domain, I am blake
VRC Team Mentor, FTC volunteer, 5th Gear Developer, Husband, Father, Triangle Fraternity Alumnus (ky 76), U Ky BSEE, Tau Beta Pi, Eta Kappa Nu, Kentucky Colonel
Words/phrases I avoid: basis, mitigate, leveraging, transitioning, impact (instead of affect/effect), facilitate, programmatic, problematic, issue (instead of problem), latency (instead of delay), dependency (instead of prerequisite), connectivity, usage & utilize (instead of use), downed, functionality, functional, power on, descore, alumni (instead of alumnus/alumna), the enterprise, methodology, nomenclature, form factor (instead of size or shape), competency, modality, provided(with), provision(ing), irregardless/irrespective, signage, colorized, pulsating, ideate
Last edited by gblake : 09-02-2010 at 10:20.
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