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Re: Labview Watchdog issues
Tracking down the watchdog error isn't actually a big deal as it isn't their code causing the issue.
They put some code in Iterative, but Begin still pointed to Independent. Independent still had the default code in it so it appears that it was the default code triggering the watchdog error. While this isn't a huge deal, I am curious as to what is happening.
Taking a look at that code it seems to me like if there is no target on screen then the loop will exit the first time through (Rotate to target tries to turn to Gyro=0 and is already there) and the code will move to the arcade drive command with the 0 input.
At this point the watchdog will time out right?
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