Thread: Pushing Power?
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Unread 17-02-2010, 23:38
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FRC #1197 (Torbots)
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Re: Pushing Power?

I never said they required or didn't require pushing. However, rookies like yourself have much to learn about FRC-style defense. Hitting another robot (not pushing, hitting--there is a difference) can easily throw them off enough to mess up a shot. Blocking someone out of a tunnel can merely be parking broadside to the tunnel. Let them get a penalty pushing you through, in necessary.

Any time there is robot-to-robot contact, somebody's alignment can get messed up. Any time alignment gets messed up, it takes time to correct, and by the time the correction is made, it is often too late.

Incidentally, should you push said mecanum robot against a wall or other field element, you should start counting if they can't move. The refs will as well. If you should prevent them from moving for more than 5 seconds, and not back away by the required amount, you get a penalty under <G29>. That's as good as them playing defense on your alliance, because even if you did score that ball that you took from them, you get no gain from it.
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2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

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