I really like your animation. Unlike my team, who i think tried to put to much duologue into 30 seconds, you animation is both simple and elegant. I also liked how you used your intro slide to present your devise to the viewer, so they already have a general grasp of your concept.
Your textures and models were good, but they seemed a little flat. For example, in your supermarket scene, using the ambient occlusion special effect in the architecture design material or using an ambient occlusion pass would help define your model and add realism.
Your lighting was also good and consistent, but your shadows were pretty dark. You could try to use a fill light (a spot light with the shadows turned off) to simulate ambient light bouncing off your scene (since global illumination and final gather are beasts!)
As I said before, your duologue was amazing and powerful because of the emotional content. Your music also help unify your presentation. Your concept was also appealing because of the grass roots side of it.
You should pay a little more attention to detail: your clock does not flow linearly; your wind turbine would not work because neither side would have more drag over the other; you said at first that 2 children died, then in your credits, you say 3. It seemed that every key frame was set to tangent or auto smooth, even if it was not appropriate (fix that in the curves tool box).
You also use decent character animation and found creative solutions to the limitation of your rig.
All together, it was great and I learned a lot. Good luck at your regionals and at nationals.
