Thread: Pushing Power?
View Single Post
  #29   Spotlight this post!  
Unread 19-02-2010, 09:51
Chris is me's Avatar
Chris is me Chris is me is offline
no bag, vex only, final destination
AKA: Pinecone
FRC #0228 (GUS Robotics); FRC #2170 (Titanium Tomahawks)
Team Role: Mentor
 
Join Date: Dec 2008
Rookie Year: 2006
Location: Glastonbury, CT
Posts: 7,786
Chris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond repute
Send a message via AIM to Chris is me
Re: Pushing Power?

Quote:
Originally Posted by Bill_B View Post
I hear about this pushing thing and I'm still wondering what this will do to help the alliance with the brute pushers on it. I suppose there might be an extreme scenario in which there is only one good scorer on an alliance, so pushing that robot around would be an advantage to the other alliance, but is that going to be common? Only one scorer, I mean? Unless your pusher is scoring at the same time it's pushing, you haven't achieved anything useful until it affects the score positively for your alliance. So far, it sounds like "kids" are merely transferring their playground experience indoors. Pushing for the sake of pushing - bah, phooey! Probably not GP either.
Incidental, quick, or occasional defense is a nice card to have in a lot of games, which traction can give you. The particular reason I wanted to emphasize it this year was because of the ball return. Basically, all of the game objects are reappearing in one tiny spot. I would like to be in that tiny spot. Best way to ensure that is to make sure you require effort to be moved.
__________________
Mentor / Drive Coach: 228 (2016-?)
--2016 Waterbury SFs (with 3314, 3719), RIDE #2 Seed / Winners (with 1058, 6153), Carver QFs (with 503, 359, 4607)
Mentor / Consultant Person: 2170 (2017-?)
.
College Mentor: 2791 (2010-2015)
-- 2015 TVR Motorola Quality, FLR GM Industrial Design -- 2014 FLR Motorola Quality / SFs (with 341, 4930)
-- 2013 BAE Motorola Quality, WPI Regional #1 Seed / Delphi Excellence in Engineering / Finalists (with 20, 3182)
-- 2012 BAE Imagery / Finalists (with 1519, 885), CT Xerox Creativity / SFs (with 2168, 118)
Student: 1714 (2009) - 2009 MN 10K Lakes Regional Winners (with 2826, 2470)
2791 Build Season Photo Gallery - Look here for mechanism photos My Robotics Blog (Updated April 11 2014)