Quote:
Originally Posted by masterspy7
The first thing I tried was creating a case structure right before solenoid fire. If the incoming boolean was false (the solenoid is going to retreat) I used a watchdog delay and feed (for the errors i used solenoid open to fire). This works, but it delays the entire robot, and I think logically it would constantly be delayed when the solenoid is not firing. Is there a better way to create this kind of delay?
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I don't know if this is the "best" way but I wrote these Boolean modifiers. The timing ones store a value and then compare it every loop. THese are fine to use in teleop, actually best to use there.
Regards,
Sten