When you grow up and you chose to stick with programming, would you rather work at a place like NASA or in the gaming industry? I chose NASA because I would may be like to work there someday, but you can replace it with like Lockheed Martin, Boeing, any other robot/vehicle focused company. People will say since NASA have bigger time frames to work on a particular project, you will have less pressure to make the deadlines.
Won't you agree that even though a game programmer has shorter time to actually get the game finished, but they also have a lower risk. NASA on the other hand, one bug can potentially blow off billions of dollars in tax payer's money and even kill some people aboard the vehicle. That one bug can mess up years of work and dedication, its all or nothing shot. but the gaming industry is not an all or nothing shot, if theres a major bug, a patch can be released, you can recover from your flaws (not 100%). I would have to argue that the NASA job is more pressured in a sense. Now it really comes down to which will you enjoy more, personally, its the same for both... Honestly how many people can say that you worked on a satellite in space? or the hit game that millions of people are playing ad your name pops up in the credits.
Just a cool video regarding robots that I would like to work on someday...
http://www.youtube.com/watch?v=cHJJQ0zNNOM
http://www.youtube.com/watch?v=3gi6Ohnp9x8