Quote:
Originally Posted by Chris_Elston
Great work guys!
Shoot...KEEP going. Drive over the bump and kick two more.
You're robot started moving at 0.08 in the video and last ball was kicked at 0.18. You've got a few more seconds left. 
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I thought about this, but I'm not sure that with the current program we are within our frame perimeter for 2 seconds between kicks... meaning we may have to slow this down to follow the rules. Theoretically speaking, one could kick 7 balls in auto, but we'll have to see what's practical.
One of the programmers may have to correct me on this, but I believe all of these kicks are below 80% of our full kicking strength - we can kick quite a bit harder! I believe we can get a ball to land a distance into the "near" zone, when we have our bumper against the alliance wall of the "far" zone. We've also had some success with kicking two balls simultaneously - they're not perfectly accurate, but one normally clears one bump, while the other bounces over a second.
Now, to humble our robot some... This video was
not the first take! This video was the last of a set of videos we took while tweaking the kick strength and driving distance of our far-zone autonomous mode. This was probably... the third, fourth or fifth take of the most recent auto mode revision. That said, we quite consistently get two balls into the goal! I'm eager to see what improvements we can make to our auto mode... whether it be added reliability with three and/or a ball or two from the mid-zone!