Quote:
Originally Posted by JVN
I know some people will question our decision to give up the hanging. I see it as a "no-brainer". When the decision was made, it was like a weight was lifted from my shoulders.
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That is a very interesting trade-off. I like it...I may not agree with the tradeoff, but this is a perfect example of how tradeoffs need to be made, and how design is an iterative process. Every team makes different trade-offs. I really appreciate you posting this and letting us know, it's cool to see how other team's make design decisions.
On the other side, my team's decsion regarding this topic was quite the antithesis. We figured teams wouldn't be switching zones with much frequency, and it would be worth putting more weight into our lift and kicker and just take an extra second or so to get over the bump. This is the great thing about FIRST: seeing how other team's decsions differed from your own, and seeing how the trade-offs made early on (and later on) affect performance, then learning from the decisons made.
I hope this works for you, I can't wait to see it in action! 148 and 217 are the quintessential examples of teams to look up to and strive to emulate, thanks for the inspiration you have provided to us all!