View Single Post
  #14   Spotlight this post!  
Unread 06-03-2010, 21:51
Radical Pi Radical Pi is offline
Putting the Jumper in the Bumper
AKA: Ian Thompson
FRC #0639 (Code Red Robotics)
Team Role: Programmer
 
Join Date: Jan 2010
Rookie Year: 2010
Location: New York
Posts: 655
Radical Pi has a spectacular aura aboutRadical Pi has a spectacular aura aboutRadical Pi has a spectacular aura about
Re: Penalties - which ones are most common?

G46 was definitely the most common in FLR. Early matches is was just poor design, but in later matches the ones I saw the most was an offensive robot trying to herd a ball into the goal and jumping on top of it when theyhit the bump ahead of the goal. The other bumps caused a few penalities

The 2nd most common here was actually G30 for early hangers. A few spring-loaded hangers have gotten big hits and gone up early, getting penalty and yellow card. A similar problem was found with ramp bots, getting hit a bit too much or just releasing early and breaking frame perimiter.

Another G30 was caused a few times from robots touching the tower to do an early arm raise and being pushed around (quite entertaining when one flips off the bump). Usually it was a mecanum bot trying to hold on the tower but not having enough traction to stay in one place. Sometimes the bots that lift from the bump were too unstable and slipped off one side, breaking g30 by not touching the tower and occasionally flipping
__________________

"To have no errors would be life without meaning. No strugle, no joy"
"A network is only as strong as it's weakest linksys"