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Re: A novel strategy: Always score for your opponents
Sorry if i did this wrong, its my first post, but we effectivly used this strategy in our last qualifying match. We had two defencive robots, and one that had only part of a working drive train. We played the match and lost around 9 to 2, however because of field errors we had to play it again. While they were fixing the field, our alliance decided to score for the other alliance. We lost 12 to 0, after one penalty for the winning alliance. We got 13 seeding points and the "winning" alliance only got 12!
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