Quote:
Originally Posted by Rich Kressly
... Anyone who knows me knows I'm pretty much the only person on the planet who LOVED the 2001 game which was a 4v0 game, but this is very different to me...
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Rich, I thought I was the only one who loved this year. This was my first year involved and it has always been my favorate. Though I thing it was 2000 Not 2001, but thats not important!
The first year I was "Cooperation" points was the following year with Zone Zeal. In this year the loosers got their score and you got 2x their score. In zone zeal, we had dual arms that could score in our endzone and in theirs. If we were winning otherwise, this would nullify the points in regard to win or lose, but as the winner we'd get the 2x score of the opponent and thus have a higher score. This has been the basic premise of how "cooreration" points are figured ever since. I think last year and maybe the year before they started messing with it again. But this year (2010) is totally convoluted.
Why should we be penalized because our opponent cant score. The initial premise of the rule was to not Hog all the balls. That was good when you actually could hog all the balls. But now they only allow you to control one at a time and there are 12 balls and 6 robots... so you do the math.
I think the Win-Lose method is best and use the cooperation as the differentiator for tied teams. Otherwise its too conveluted.
I believe it doesnt matter who scores where so who cares about the way its counted... but it the rankings are done in a more logical manner then that would sort out the desire to score or not.
I have also stated in another post that they should have thought more about the scoreing in general. For instance, if we can score 2 on average in autonomous, why is that only two points. They used to give extra points to give people the incentive to actually spend time working on programming and get the most points possible in autonomous. Also Hanging could be a few extra as well... I think you would see more autonomous and more hangers had they done that. You want innovation, give people a reason to spend the time.
In short I think the ranking system is convoluted and i would love to see that change. I dont think you need to ban scoring on other peoples goals, just determine the results better and rank better and that would sort out what you do on the field.
Whats more confusing than "I get my Penalized Score, You Get my Unpenalized Score" But wait you lost and have more points than me... "but wait thats not all... the winner also gets the losers score for cooperation" Thats great what if they get Zero. I saw a lot of Zeros on the board. So now the losing alliance is higher than me in rankings... is this actually corect or am I missing something?