Quote:
Originally Posted by Alan Anderson
During qualification rounds, the goal is often mostly to show off what you can do. Unless all you can do is defend, that's perfectly consistent with the seeding scheme this year. The actual qualification match play might not be terribly exciting, but so what? You get a chance to watch some interesting robots doing some impressive things without being distracted by the intensity of game play.
|
Qualifications would be perfect, then, if alliance captains are looking for two robots adept at kicking soccer balls with no defense being applied, and little else. That's not what my robot's designed for, and that's not what I'm looking for.
I can see how "two different games" has, much more subtly, been an issue forever, but usually what won you games in qualification, be it scoring, defense, or whatever, would apply in elims too, at the very least.