Quote:
Originally Posted by Paul Copioli
Giving the lose the winner's score has broken the "coopertition" model. It is stupid, but my teams will play the game according to the rules. We will score for the opponent when necessary and lock down our own goals when appropriate.
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I'd love to start another poll which simply asks "of all the teams on alliances who've had goals scored for them by the opposition over the years, how many actually were truly inspired by the practice?" That is the root question to me for all of this "coopertition" junk. HOW DOES SCORING FOR THE OPPOSITION ELEVATE THOSE WHO NEED MORE GUIDANCE? "Oh wow, we just got pwned and embarrassed publicly; I think I've seen the light - I'm magically going to go design a robot as good as Paul or JVN now". As far as I'm concerned, scoring for the opposition over the years has primarily served as a mechanic for the BEST TEAMS to ensure higher ranking at the expense of lesser teams. Is this "you inhale audibly relative to them - go get better" negative reinforcement inspirational?
I don't blame the better teams for using the rules to their advantage, but what in the heck is FIRST thinking in believing that this practice holds any type of positive outcome for the program?