Quote:
Originally Posted by Gary Dillard
It's kind of interesting that in the one page summary of the game there is no mention at all of the seeding system. I guess all these non-FIRSTers we're inviting to the competition will just have to wonder why one alliance is sitting there while the other alliance does all the scoring for both sides.
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And after spending 2 days trying to figure out how to spin this and explain it to the VIPs and public this week (and getting some really thoughtful explanations from people I respect-thank you all!) I will keep this one-page summary in the training packet for the adult and Student Ambassadors.
And I will include the following:
>>There are many ways to earn penalties this year; some are about safety and others to make scoring tougher. FIRST challenges traditional views of competition in this game by creating a ranking system not based on wins and losses. Instead, teams have multiple game strategies available to them, including 6v0 (to jointly achieve a high-score) or scoring on themselves to gain Coopertition points. Some of these strategies involve negotiation between the red and blue alliances before the match.<<
If there are any in-depth follow-up questions, I will say "We are lucky to have a representative of the Game Design Committee here today and let me introduce you."