Thread: Team update 16
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Unread 09-03-2010, 19:32
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Martinez Martinez is offline
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Re: Team update 16

Well... lets see how good my math and logic is.

A +5 bonus is basically a kin to a 2 goals for Coopertition points, so things will start getting weird for blow outs (ie 3 goal lead or more). Basically at that turning point, the losing team will want to score for the winning team and the winning team will want to start scoring for the losing team.

I did some calcs in Excel and at the FLR, 37% of teams won with a lead of 3 or more on Friday Afternoon. Also the average goals was 2.8 to 2.3 for the Red vs Blue Alliance on Friday Afternoon. However, the average qual points with the new system is 7.5 to 7.1 on Friday Afternoon.

The average qual point from ties was 5 on Friday afternoon over the course of 9 matchs which is 18% of matches.

I did some fuzzy logic and determined that there were 5 "6v0 matches" during Friday (ie scored 5 goals or more against a team with a score of zero) in which the average qual points is also 7.6 (without a newly defined win bonus). For the record, yes this means my team (2053) was the benificiary of a 6v0 in match 50 and I never realized it.

I *think* this will produced the desired results that the GDC and the rest of us is looking for, but it will be hard to say until we see in action. Even just the Psycological effects of winning and getting bonus points for it will have a huge effect on game play. All in all, it looks promising.

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Jeff "Martinez" Martinez
Mechanical Engineer with JH Robotics
Clarkson University and Division by Zero Alumni
Former 2053 Tigertronics Mentor and Engineer
Former Chuck 84 Mentor and Engineer
Former Lockheed Martin, VH-71 Program Employee.
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Last edited by Martinez : 09-03-2010 at 19:36.
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