Quote:
Originally Posted by George1902
Why not? This update didn't remove the coopertition bonus.
If I'm winning 8-2 with 30 seconds left and 2 balls to score, do I make the score 10-2 or 8-4? The former nets me a seeding score of 19 under the new rules, while the latter nets me a seeding score of 21. The incentive is still to score for the other alliance.
Vice versa, if I'm losing 2-8 with 30 seconds left and 2 balls to score, do I make the score 4-8 or 2-10? The former nets me a seeding score of 8 while the latter nets me a seeding score of 10. Once again, the incentive is still to score for the other alliance.
Can someone explain to me what is different with this update? Yes, there is a bigger reward for winning, but once the match is out of reach for one alliance, 6v0 comes back into play.
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I think 5 points and the threat of ball incursion penalties gone gives enough clear incentive to
want to be the winner, where it didn't matter before. That's an important dynamic that should eliminate most of the predetermined 6v0 collusion. You're right, it's still there but I think this will put the winners where they belong.. on top.. and it's better than what we had! Looking forward to seeing you George!