Quote:
Originally Posted by George1902
Why not? This update didn't remove the coopertition bonus.
If I'm winning 8-2 with 30 seconds left and 2 balls to score, do I make the score 10-2 or 8-4? The former nets me a seeding score of 19 under the new rules, while the latter nets me a seeding score of 21. The incentive is still to score for the other alliance.
Vice versa, if I'm losing 2-8 with 30 seconds left and 2 balls to score, do I make the score 4-8 or 2-10? The former nets me a seeding score of 8 while the latter nets me a seeding score of 10. Once again, the incentive is still to score for the other alliance.
Can someone explain to me what is different with this update? Yes, there is a bigger reward for winning, but once the match is out of reach for one alliance, 6v0 comes back into play.
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Your absolutely right in this. the reward for winning was the coopertition bonus. The GDC didn't need to add a incentive to win.
What i think is happening here is people are getting too hyped up for what the GDC did, All this does is stop matches from being fixed between two even alliances. If i knew i was going to lose. I would still play 6v0. it would STILL net me the most seeding points that my alliance could possibly gain from that match.
Sure this gives you more incentive to win (in qualification matches) . but wasn't that already a goal? (coopertition bonus, moves you to the top of the pack easier than a 6v0)