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Re: Team update 16
Yet another improvement could be to assign penalties to an alliance to determine the winner, yet assign penalties to the specific violating team for determining all "penalized score" attributes of the seeding/coopertition scores.
This small tweak would further set apart those teams who've field-tested their bots and those who are playing catch up at the event. It also alleviates the stress to most teams from the syndrome that's often seen in qualifications where a single alliance member independently decides on its own to do some off the wall action that causes multiple penalties or a yellow card.
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