Block the tower in autonomous, at least long enough for any (or most) autonomously-scored balls to clear the system, and then play ball-starvation. That's how you beat a 469-type robot.
Easier said than done, of course, but that's how you do it.
469 is great, because it forces the 'defense bot' to have a good ball acquisition and shooter, and not just be a brute-force blocker. If you can rob them of balls and force the two offense-bots to pull back to try to stop *you* from scoring, then you're in for a heck of an exciting game...
...if you can score a double or triple hang at the end of it all to cap off whatever balls you've scored, then you stand a good chance.
But if you DON'T stop them in autonomous, you're probably done for. Looks like those programmers better get busy! Did you put a white line finder on your robots, kiddies?
