View Single Post
  #50   Spotlight this post!  
Unread 16-03-2010, 08:20
gblake's Avatar
gblake gblake is offline
6th Gear Developer; Mentor
AKA: Blake Ross
no team (6th Gear)
Team Role: Mentor
 
Join Date: May 2006
Rookie Year: 2006
Location: Virginia
Posts: 1,939
gblake has a reputation beyond reputegblake has a reputation beyond reputegblake has a reputation beyond reputegblake has a reputation beyond reputegblake has a reputation beyond reputegblake has a reputation beyond reputegblake has a reputation beyond reputegblake has a reputation beyond reputegblake has a reputation beyond reputegblake has a reputation beyond reputegblake has a reputation beyond repute
Re: The Update, it fixes nothing! (AKA: why is everyone so excited about Update #16?)

Quote:
Originally Posted by Molten View Post
I hope your not referring to us as unevolved for simply disagreeing. That is a really big step to make. As a fellow mentor, I'd hope you'd try to set an example for your students as being able to discuss such disagreements civilly while avoiding sarcasm, name-calling, and general hostility. If I were your student, this thread would make me seriously doubt my faith in you as the cool-headed adult. I'm done debating with you Blake. It's clear that your not open to discussion, I will continue to discuss this thread openly with anyone that is interested.
Oh please.

It would seem that inserting a winking smiley and/or the "Ahh!" smiley into a message isn't enough to convey a tone of serious, but good-natured, mental arm-wrestling.

Take a look at what Jane wrote and combine it with this.

If you have ever played a game with rules like this one's before now; I'll be surprised. My comment was intended to summarize the following:

When presented with novel rules, previously successful strategies are likely to need to evolve. Habits that served us well in past competitions/environments might need to change a little or a lot.

What is rewarded by the complete set of Breakaway rules might not be what was rewarded in any other situation we ever faced in our entire lives. If that is the case, doing what we do/did in the rest of our lives might not serve us well.

Teams that experiment with new strategies (on paper or on the field) mgiht find a new strategy that allows them to thrive in the Breakaway environment. Teams that approach Breakaway specifically, or FIRST events in general, as if the game's/event's rules were like those of most other competitions/programs, might find that they are less successful than they hoped.

This sort of environmental pressure (novel rules and rewards) and the resulting unusual behavior was/is already present in FIRST competitions (look at pfreivald's post about sharing a transmission with an opponent). If instilling that attitude isn't an example of evolving how students think about competition (turning it into coopertition), I don't know what is. That mental evolution is encouraged by the environmental pressure of constant positive reinforcement from leaders and by the criteria used to determine who earns the off-the-field awards.

The "Is this a case of evolve or die? " comment/question wasn't intended to declare you or any other person unevolved. It was intended to encourage everyone to see the Breakaway seeding system as a new environment that appears to reward new approaches to coopertition.

Blake
PS: The students I work with weekly, and their parents, seem to be doing fine. If you ever get a chance to meet them, form an opinion then.
__________________
Blake Ross, For emailing me, in the verizon.net domain, I am blake
VRC Team Mentor, FTC volunteer, 5th Gear Developer, Husband, Father, Triangle Fraternity Alumnus (ky 76), U Ky BSEE, Tau Beta Pi, Eta Kappa Nu, Kentucky Colonel
Words/phrases I avoid: basis, mitigate, leveraging, transitioning, impact (instead of affect/effect), facilitate, programmatic, problematic, issue (instead of problem), latency (instead of delay), dependency (instead of prerequisite), connectivity, usage & utilize (instead of use), downed, functionality, functional, power on, descore, alumni (instead of alumnus/alumna), the enterprise, methodology, nomenclature, form factor (instead of size or shape), competency, modality, provided(with), provision(ing), irregardless/irrespective, signage, colorized, pulsating, ideate

Last edited by gblake : 16-03-2010 at 12:14. Reason: speeling