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Unread 16-03-2010, 13:31
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sircedric4 sircedric4 is offline
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AKA: Darren
no team (The SS Prometheus)
Team Role: Mentor
 
Join Date: Jan 2008
Rookie Year: 2006
Location: Lousiana
Posts: 245
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Re: Great Plays of 2010

I know you aren't supposed to toot your own horn on here, but there is such little talk about our little Bayou Regional that I haven't seen this game on here yet. The biggest play for our team (2992) was in our semi-final match 1.

My fellow mentor and I have a curse that follows us around at the Bayou where our semi-final matches always have something go wrong on our alliance partners and cost us the match. Last year, an alliance partner lost a battery connector and sat still and in the other match the other partner didn't move. In Lunacy, one robot down was a killer at eliminations. During Overdrive for team 2182, our own autonomous stopped working only during the semi's and that cost us just enough points to lose. (With no change between matches, the auto just stopped working, and started back up after the semi's) On Rack and Roll with 2182 again, we took our semi-final matches to 5 games and lost to 118 when they drove up our ramp illegally and knocked off our alliance partner. The curse is well documented.

So imagine my dismay this year, when at our semis, both or our alliance partners end up on their back shortly after the game starts, and we have a front wheel on our robot which decides to break. The curse was back and back hard this time. The coolest part was that we were able to limp across the bump, and flip our alliance partner back on their feet and then double teamed the defender bot to score 2 points with 15 seconds left to go. That won the game for us, 2 to 1. We had finally broken our curse, but not without it trying its best to defeat us.

Luckily it was one of the few matches that ended up being recorded at the Bayou and you can see it here:
http://www.youtube.com/watch?v=BcYsRVEIRpE

It was a huge nail-biter at the Bayou, and after fighting through that game we were able to go on to win our Regional.

We look forward to going to Atlanta this year and mixing it up with all the other teams that make it. It looks like we have a decent design, being similar to 469 in being a ball looper. Unfortunately ball looping didn't work at the Bayou because it requires a good scoring bot up front to get the loop started. But we have an awesome vacuum possessor and adjustable kicker as well so we still had an excellent showing. Looking forward to seeing our own looper in action with all the good bots that'll be at Atlanta.
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