Quote:
Originally Posted by RRLedford
One point that I don't think has been made is that MANY teams thought outside the box and carefully examined the looper scheme early on. They then decided this design would be truely bad for the competition to the degree that it could and likely would end up either disallowed or weakened by a rule change. Many of these teams anticipated the GDC would not allow the looper advantage to remain in place once it was clearly demonstrated how massivly it could alter the game.
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Of the reasons not to build a loop bot, this was not my team's reason. I was more motivated by the fact that I thought it would be really hard to get a mechanism like that to work consistently.
In a competitive game, including FIRST, most people build robots to win matches. I don't see why you'd look at a design, go "this is too good, it'll make every match a shut out" and then not build it.