Quote:
Originally Posted by NOV8R
The winning strategy in the regional finals I've seen have bee based on the saying " the best defense is an aggressive ofense". During autonomous if an alliance can get balls downfield and score a few in the process, the far end robot leaves the zone during the start of teleoperated leaving no defender in that zone. Once in the mid-field the best herder/near zone kicker moves to the near zone ganging up on the lone defender. The mid-fielder keeps shooting and scoring balls as well. This strategy seems hard to defend against.
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I have noticed this too. However, I have also noticed that because of the lack of this stratigy balls that go into the near or far zone rarly come out execpt through the ball return (scoring). Therefore, a stratigy that involves being able to clear balls from the far zone has some merit.
Have you noticed how many balls are actully down there after the auto. In elims I'd say around 4ish. If you even just clear that 4 before going to the middle thats 4 balls your opponent doesn't have that they normally would (and 4 balls you do now have

).
There is definatly something to this idea although I don't think you can win by just keeping the "best" robot on your alliance down there all match.