View Single Post
  #32   Spotlight this post!  
Unread 22-03-2010, 00:53
Kevin Sevcik's Avatar
Kevin Sevcik Kevin Sevcik is offline
(Insert witty comment here)
FRC #0057 (The Leopards)
Team Role: Mentor
 
Join Date: Jun 2001
Rookie Year: 1998
Location: Houston, Texas
Posts: 3,748
Kevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond repute
Send a message via AIM to Kevin Sevcik Send a message via Yahoo to Kevin Sevcik
Re: FIRST Rule Changes

Quote:
Originally Posted by RRLedford View Post
Two goals + one defender implies more scoring was intended. Allowing two or three defenders at opponents goal zone would dramatically reduce scoring. Keeping the scoring zone un-clogged with bots makes perfect sense. The return ramp normally puts the scored balls back to midfield and heads them in the direction opposite of where they were scored => UNLESS A LOOPER IS DEPLOYED to neutralize this ball flow game design concept. Now you have ALL THE BALLS dropping back in the offensive zone AND and the TWO-ON-ONE advantage you describe COMBINED! Normally, ganging up on the defender only works briefly, until returned balls start flowing back toward the opposition's goals => UNLESS A LOOPER IS DEPLOYED.
So, what you confirm is another reason why the looper scheme opens the door for even more unfairness, since it facilitates maintaining the two-on-one defender advantage for the entire match. In a normal match, a lack of balls for scoring would eventually send one of the two bots ganging up back to get more balls from midfield => UNLESS A LOOPER IS DEPLOYED
Let me get this straight. You think a strong mid-field bot is against the spirit of the game and unfair? The GDC said that returning balls from the midfield would be really important for the all the reasons you stated. Many teams realized this and decided to build strong midfield return bots. I saw 148/2016/1817 at Dallas, and 2016 was playing the pushy unstoppable midfield returner to a T. Opponents started with next to no balls and stayed that way for the match. None of the robots there could stop them from serving up returns to 148.

So how is this different from 469's role? They're clearly just a really strong midfield return bot. Not much different from a strong unpushable robot returning balls from midfield. The only difference I see is that they don't have to move that much while they're doing their job. So I have to assume that your real problem with them is that they don't move much while they're winning. Perhaps we should push for an amendment to rules to make it illegal for teams to remain stationary for more than 10 seconds at a time?
__________________
The difficult we do today; the impossible we do tomorrow. Miracles by appointment only.

Lone Star Regional Troubleshooter
Reply With Quote