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Re: Want to Win, Don't Whine
2010 will go down in FIRST history as being the game where more people complained about robots then the game design and set of rules.
And a note should be taken that complaining about teams being and doing what they have worked hard to become, is the most unnecessary talking point in FIRST. Ever.
From now on, I'm just going to link people to the various threads that discuss this and similar "do something for yourself" to those who still don't get the message.
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"For every great theory about design, there is a better and contradictory theory about design. And don't let the irony of that escape you."
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