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NetConsole during a Match
So as most people know, the FRC Communication Protocol limits what can be sent over the network during competition. Since no one knows what the specific list is, I was hoping someone could tell me if the UDP port that NetConsole uses is included in the allowed communication ports or not. Only because it would save a lot of time and energy to just make it into our dashboard and read the printf s we already have instead of rewriting them to be sent over the network another way.
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Favorite 2009 quotes:
"Do we really need all of the cRIO or can we cut it in half to save weight?"
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