Quote:
Originally Posted by Alex Dinsmoor
Another thing, is that if you have 2+ robots hanging on your alliance, your opponents would have a hard time making up 4+ points that you receive from hanging.
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Right. This happened at L.A., in the finals. Since 330 and 171 hung consistently (almost) every match, and on the opposing alliance only 968 could hang (and they didn't do it every match), they had to have at least a 2 point cushion at the end of the match just from scoring balls. I thought the two alliances were very well-matched and very nearly equal at scoring balls, so 294, 968, and 980
really had to work to get that 2 point cushion. It made 330 and 1717 an absolutely deadly combination.
Quote:
Originally Posted by JamJam263
Something interesting to bring up. At the SBPLI Regional none of the 6 robots in the finals could hang or elevate themselves.
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There were 2 hanging robots in the finals at SVR, teams 254 and 100. It caused an interesting situation, because when one went to hang, the other had to follow, or risk falling behind 2 points.