Quote:
Originally Posted by krudeboy51
im wondering, if anything goes wrong with the robot why blame the programmers??(any suggestions, comments or ideas??)

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Because if hardware broke as easy as code does, no team could afford to build a robot. If we were playing a match and suddenly our robot did something it was not supposed to, I would suspect that either the code or a sensor was not working as it should. Code breaks easy, and if our robot suddenly started malfunctioning, I would load up the most basic code that works beyond a doubt to confirm whether it was us programmers we should have blamed.