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Re: Robot Diversity
Personally, I feel that this year's game allowed for a lot of diversity, not in the type of robot and what it does, but in the specific design of the mechanism. However, I feel that the GDC didn't think long and hard enough about robots attempting to hang and how teams, especially newer teams, would respond to the challenge. Between SVR and Sacramento, I majority of robots were a chassis with a kicker. Even though teams that did hang made it seem easy, I think that the challenge (which I have to say was great to think about) was harder for teams than they thought it would be, thus the kicker only design. That's my $0.02.
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