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Originally Posted by bigbeezy
to me bumpers totally kill the game and design.
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On the other hand, lack of bumpers can totally kill a robot, which makes for uninspiring game play.
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Bumpers may have made sense in '08 when teams were flying around at super high speeds, and maybe '09 before they realized teams wouldn't be moving very fast, but what part of this years game makes bumpers needed?
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The relevant part of the game is the one where robots are encouraged to do more than just prevent other robots from doing what they were designed and built to do. Bumpers help keep overzealous defenders from destroying in seconds what a team spent weeks creating.