Thread: Robot Diversity
View Single Post
  #53   Spotlight this post!  
Unread 06-04-2010, 00:24
MagiChau's Avatar
MagiChau MagiChau is offline
Registered User
AKA: Michael Chau
FRC #0085 (B.O.B. (Built on Brains))
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2010
Location: Zeeland, Michigan
Posts: 875
MagiChau is just really niceMagiChau is just really niceMagiChau is just really niceMagiChau is just really nice
Re: Robot Diversity

Quote:
Originally Posted by Wayne TenBrink View Post
I don't know if the GDC has a goal in mind, but the end game usually seems to be worth 20% to 30% of the match total. With Breakaway, it seems that they anticipated low scoring matches when they assigned only two points for hanging. We built a hanger, but it really stunk. We determined that we were better off trying to kick goals in the last 20 seconds and we took it off. Had it been worth more points, we would have tried to make it work.

The diversity of the designs is affected by the risk/reward equation.
Well your focus on scoring goals helped you guys win at Traverse City and State Competition Hanging points determined a number of matches for the alliances that could not outscore their opponents. For instance in State Competition because Team 67 (HOT) hanged it caused them to manage a tie the first round of the finals. In the 3rd round of the finals if they had a more reliable hanging mechanism they could have tied again to extend the game even further. If the team can't dominate the other alliance with scores for whatever reason then the extra hanging points helps.

Just my 2 cents on the value of arm as a robot design.

Last edited by MagiChau : 06-04-2010 at 00:27.
Reply With Quote