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Unread 08-04-2010, 15:59
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AKA: Marshal Horn
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Re: Autonomous Perception

Quote:
Originally Posted by kamocat View Post
Some things a robot might want to know are:
  • Where am I on the field?
  • Where are the robots around me? (what alliance are they?)
  • Where are the balls around me? (on the floor, presumably)
  • Where are the goals? The bumps? The towers? The walls?
  • Have I flipped over?
  • What are the other robots doing? Do they need help? (Inter-robot communication)
I've copied this message from http://www.chiefdelphi.com/forums/sh...t=84797&page=3
Quote:
Originally Posted by biojae View Post
This is where the GDC may play nice again, and bring back something like the 2 freq. IR beacons.
But, even if they don't there are simple ways for determining where you are on a field using encoders (Assuming the wheels don't slip. Hard for last year).

Using kinematic formulas:

Code:
S = (Delta Left + Delta Right) / 2
Delta Theta = (Delta left - Delta right) / wheelbase
Theta = Theta + Delta Theta
X = X + (S * cosine ( Theta ) )
Y = Y + (S * sine    ( Theta ) )
This satisfies one item on the list, but only slightly.

As far as knowing where other robots are, that would need a lot of DSP, or an external observer telling the bots where they are, or all bots to communicate with each other
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