
08-04-2010, 15:59
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Test Engineer
AKA: Marshal Horn
 FRC #3213 (Thunder Tech)
Team Role: Mentor
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Join Date: May 2008
Rookie Year: 2008
Location: Tacoma
Posts: 894
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Re: Autonomous Perception
Quote:
Originally Posted by kamocat
Some things a robot might want to know are: - Where am I on the field?
- Where are the robots around me? (what alliance are they?)
- Where are the balls around me? (on the floor, presumably)
- Where are the goals? The bumps? The towers? The walls?
- Have I flipped over?
- What are the other robots doing? Do they need help? (Inter-robot communication)
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I've copied this message from http://www.chiefdelphi.com/forums/sh...t=84797&page=3
Quote:
Originally Posted by biojae
This is where the GDC may play nice again, and bring back something like the 2 freq. IR beacons.
But, even if they don't there are simple ways for determining where you are on a field using encoders (Assuming the wheels don't slip. Hard for last year).
Using kinematic formulas:
Code:
S = (Delta Left + Delta Right) / 2
Delta Theta = (Delta left - Delta right) / wheelbase
Theta = Theta + Delta Theta
X = X + (S * cosine ( Theta ) )
Y = Y + (S * sine ( Theta ) )
This satisfies one item on the list, but only slightly.
As far as knowing where other robots are, that would need a lot of DSP, or an external observer telling the bots where they are, or all bots to communicate with each other
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-- Marshal Horn
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