View Single Post
  #1   Spotlight this post!  
Unread 10-04-2010, 22:55
davidalln's Avatar
davidalln davidalln is offline
World's Worst Coder
AKA: David Allen
FRC #2415 (The Westminster Wiredcats)
Team Role: Programmer
 
Join Date: Mar 2009
Rookie Year: 2008
Location: Atlanta, GA
Posts: 108
davidalln is on a distinguished road
Send a message via AIM to davidalln
Re: Any Teams/Schools Have A "Game Development" Club?

Quote:
Originally Posted by davidthefat View Post
I was thinking of doing this to help fund raise for the robotics club. Anyone think that will work/be beneficial? Honestly if we are dedicated, but how much do you think a highschool club be profiting from this?

Pros:
GREAT Experience
$$$
More Bonding Time
I really hate to be that guy, but you shouldn't be starting a Game Development club with sights set on profits and money (even if it is for a good cause). It's unrealistic and worrying about marketing and money before you even sit down and write a line of code or draw a single polygon.

Another suggestion would be to focus on one thing. Android, iPhone, and XNA are vastly different. And even though the fundamentals are the same, Windows, Mac, and Linux should all be broken up into separate categories.

As a fellow high schooler with big dreams in the computer science biz, tread lightly and start small. It sounds like you're trying to make a big production out of little to no resources. That's admirable, but silly.

Get a couple friends together and make an Asteroids clone. Focus on one platform and perfect the hell out of it. You don't need art and music direction with focus in computers (which is going to be extremely hard to find... at least it is in my high school), and you'll learn tons more about programming than you will attempting and most likely failing to get a club off the ground.
__________________
SANTOSH ANDREW DECKER RICK WYNNIE SEAN DEREK MATT
(alamo (semis), p'tree (CHAMPS!), nc (CHAMPS!), newton (quarters))


Best four years of my life. Thanks to everyone who made it happen.