Quote:
Originally Posted by TomH
I don't think autonomous is boring, and maybe the people who think that it is, don't see some of the challenges teams have to face to accomplish this.
|
Technically, autonomous is challenging and worthwhile. From a spectators point of view, maybe it was boring in 2010. If someone walked in off the street and watched a game, they wouldn't necessarily even know that the robot is doing it's own thing for the first 20 seconds. The end of game bonus this year was exciting. Autonomous was not so much, it was just the regular game played by a program. The GDC could make autonomous more visually appealing but they don't need to make it so difficult that few teams can be successful.
As an example to make it more exciting, in this years game, replace the end of game elevation/suspension bonus with a high mounted momentary switch that has to be hit for points, and let the robots go for the switch in autonomous too. If they screw up and fall over, so sad, too bad, better luck next time. I have no clue if the GDC are satisfied with autonomous or have motivation to change it significantly. I like it but I can see why a spectator might not.