Quote:
Originally Posted by Jared341
I would say that there should be no obligation to use all four, but the fourth is your only backup (like at IRI).
This would only make sense at CMP (where I think it would be a great idea).
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Quote:
Originally Posted by thefro526
Yes, I meant that during Alliance Selections a Captain would pick 3 teams, to make a 4 team alliance but only 3 of these teams would play during the match.
Basically, I envision it as a "pick your own backup" type of system, so that teams can switch out if they break and continue to play once they are fixed.
As far as play goes though, I don't think that the Alliance should be forced to use this fourth team to play, though it would be nice if the team were given a shot.
Perhaps FIRST can amend the rules next year to allow this to happen at events with more than 50 teams or so.
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My logic for forcing teams to use the 4th robot is so that the last team plays an integral part in the alliance. Imagine a scenario where Team A is chosen by Alliance 1 and goes on to win the Championship but Team A never played. Can they say they were part of the Alliance? They were but they didn't play an active role.