I see your arguments in where the seeding system was good thing to rank teams, and I agree that it did a great job of ranking good teams (post 5 point addition). However, for one aspect in the game it was not good. The GDC worked hard this year to make sure that spectators could show up and watch, and automatically "get it". But when I had family that came out and watched, and didn't know the game until they showed up and watched a few matches, and when all 6 robots began to score in one side, they didn't understand why. So obviously, 6v0 and 3v3 was something teams had to decide strategy wise, and teams that did it properly succeeded. But is there a way to keep a system where teams are ranked well, and make sure that spectators are not confused (short of them learning all the benefits of how to maximize seeding?

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