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Re: potential future white paper: swerve drive implementation
Isnt it just simple as getting the angle of the joystick relative to the center of the joypad., which is using tangents. Then get the distance of the joypad from the center, which would be the speed.... Doesnt sound all that complicated as people make it out to be...
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Do not say what can or cannot be done, but, instead, say what must be done for the task at hand must be accomplished.
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