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Unread 03-05-2010, 10:01
JamesBrown JamesBrown is offline
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Re: potential future white paper: swerve drive implementation

Quote:
Originally Posted by davidthefat View Post
Isnt it just simple as getting the angle of the joystick relative to the center of the joypad., which is using tangents. Then get the distance of the joypad from the center, which would be the speed.... Doesnt sound all that complicated as people make it out to be...
http://www.firstwiki.net/index.php/D...n#Swerve_Drive

Briefly explains that Crab drive is a type of swerve drive where all wheels are turned to the same angle (either through hardware connections, or due to a simplified algorithm like the one you describe).
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