Quote:
Originally Posted by dtengineering
We've experimented with tank drive, and while it definitely offers some advantages when it comes to turning about one side of the robot or the other, our drivers have preferred "arcade" style with the turning and forward/reverse functions seperated. I wouldn't say that it could be proven to be, objectively, the very best way for everyone to drive their robot, but it has worked well for us.
I guess the main point that I was making was that once a team gets a drive train that is mechanically capable of moving and turning that there are still optimizations to be had through sensors, software and driver interface in order to maximize the "successfulness" of the drivetrain, even for the relatively simple 6wd/8wd layout.
Jason
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I am just going to add that while hardware is important, we had an instance at the DC regional this past year where our driver was complaining that he couldnt drive straight, but is able to overcome it. After the season, I read somewhere that the library for Jaguars has an output from [-.9, 1.0] which caused the robot ot turn a little as it was directed to drive "straight." We were using joysticks, no gyro, and the default WPILib for anyone who wanted to know.