Quote:
Originally Posted by Andrew Schreiber
Allow 2 defensive robots in the other alliances zone if and only if one of the robots is tipped over. Having a flipped robot is enough of a penalty.
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I like the concept, but what if my robot flips over blocking one goal? Then the other robot that came in could block the remaining goal, eliminating scoring potential.
What if you allowed a second robot into the defensive zone only to right the flipped robot. Once the robot was righted, the alliance would have 10 seconds to figure out which robot will stay in the zone, and act on it.