Quote:
Originally Posted by apalrd
1. Top speed in each gear?
2. More specs on roller. Material, surface speed, power, floating?, How fast did you back up with it? Any software managing roller?
3. More specs on kicker. Energy storage, recoil method, variable?, etc.
Nice underglow. We considered red/blue underglow corresponding to alliance color, but decided to use the lights for feedback indicators instead.
I like the 469 stoppers. However, we found at Troy in the finals that it is more effective to let them enter the tunnel and steal their balls then it is to block them from entering the tunnel. Those things probably weigh like nothing so they couldn't hurt to add.
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1. Only one "gear," but about average speed. I'm not sure about the FPS.
2. The double sided non-residue leaving sticky tape from GM. Window motor with slight reduction via belt drive.
3. Linear. Springs. Not variable. We used two one way bicycle bearings to prevent premature kicking, and some nifty programming stuff to stop the pull back just before it would release. We had a pretty neat display of it at the comp's we went to.