Quote:
Originally Posted by EricH
A match rating system would be great, too: 1-5 stars, 5 means a really exciting, really close match; 1 means that it's a not-really-one-you-want-to-show-someone.
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I like this concept, but even something simple as a 'digg' or 'bury' type option would be incredibly useful. Organized by year and week, then maybe overall regardless of year.
Teams 1114/842/etc all have various data. Interfaces and presentation vary heavily, but generally they all collect some basic data. Allowing teams to combine all this data via TBA is a challenge, but could be an opportunity.
TBA is in a unique position to help organize a minimum data standard. This data standard can be developed once the game has been revealed so people designing collection systems have input. Teams can collect whatever else they think is useful, but once the standard is set that's all that will be added to TBA.
Now, even though I am not at an event I can get a pretty good idea of how the team acts on the field if the data is available regardless of who collected it.
For example, Team X in 2010 had a shot accuracy of 25% in their first event, 62% in their second but they took half as many shots so maybe they changed how they played the game.