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Re: pic: Schreiber Take on West Coast Drive
So if I'm understanding you right 5-12fps would cover you, with a reasonable margin, for any game within recent memory  I like where your design is going
Just a little thing I gambled on this year that paid off: keep your CG behind the bumper zone, not as low as possible (assuming the bumper zone isn't insanely high, of course). 96.3% of the time robot-robot contact is bumper-to-bumper and having your CG/center of inertia in the bumper zone will help keep your robot from flipping. I'll let you do the fizix.
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Theory is a nice place, I'd like to go there one day, I hear everything works there.
Maturity is knowing you were an idiot, common sense is trying to not be an idiot, wisdom is knowing that you will still be an idiot.
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