|
Using A Scripting Language To Script Robot Behaviour
After much thought, I think the best way to "control" the robot's artificial intelligence is by using a "script". If you are familiar with games, the game is usually not hard coded into the source code, just the engine. So the game developers usually use a scripting language like LUA to code the game. I was thinking that implementing LUA to the cRio is possible. I see no reason why it would not work. If you are unaware of LUA, its a scripting language that is widely used in the game development communities. Any ideas why it would not be a good idea to use LUA as a mean of programming the AI?
__________________
Do not say what can or cannot be done, but, instead, say what must be done for the task at hand must be accomplished.
|