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Unread 04-10-2002, 12:04
Fufu Fufu is offline
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I admit that the model looks very nice, but unless you have done the model the right way, it wont work in a computer game. I have a friend who has a job doing C++ 3D programing. We have worked together to make some basic 3D programs but it is not easy. Placing object in a sceen is easy, but getting it to have user-controlled movement is very difficult. Another thing that is important is how you create the model. Depending if you use alot of things like meshsmooth, transform gizmos, and so on; the program will use alot of RAM and/or CPU.

I don't mean to discurage you, so keep at it. If you are lucky, it will work just fine.

Also what is the models polygon count?

~Fufu
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