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Re: Throttle Axis on Logitech Extreme 3D Pro
What we do is instead of creating a custom joystick object is to instead use the default joystick object. Using that, and the getRawAxis() function, with printf or cout, you can see which axis is being manipulated when you change the throttle.
Basically:
joystick *MyJoystick;
MyJoystick = new joystick();
printf("Axis 1: %f Axis 2: %f ....", MyJoystick->getRawAxis(1), MyJoystick->getRawAxis(2));
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Last edited by rahilm : 15-07-2010 at 01:21.
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