Quote:
Originally Posted by AdamHeard
We're not engineers, small correction. Statement is true otherwise.
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aspiring to be engineers
Quote:
Originally Posted by JamesCH95
For all of the analysis that could go into a chassis like that it is simpler to use omni wheels on the corners and be done with it. That frees up all the time and energy saved in chassis analysis for use in more unique challenges.
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I really think "just use omnis" can be a pretty poor solution depending on the game challenge. If you have a long arm, a gentle tap moves your game piece several feet away and there's not much resistance to speak of. Really, it's not that hard to do "all of the analysis". I can tell you what the analysis will say right now: The more rigid your chassis, the better your 6WD can perform. Building a rigid chassis doesn't take tons of time and energy. Even if you do want to do careful and thorough analysis for such a drivetrain, it's not exactly a huge resource drain, and depending on the challenge it could result in a much, much better chassis for your needs.
While some games you probably could get away with a chassis with four omnis, in the past I think more often than not you couldn't. Being spun off target in Aim High, knocking you away from your spider leg in Rack 'n Roll, or taking a mid to long range shot in Breakaway are all situations when I'd rather have a bit more resistance to being spun.