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Now the FRC staff and I just have to find game pieces ...
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Originally Posted by Tetraman
The more I dive into my college major, the more I dive into FIRST and the more I dive into wanting to one day be on the GDC, there are always things that really bother me when they talk about how they go about their process in designing a game - Such as finding where the game pieces are available for teams AFTER they are done designing the game basics. Wouldn't they rather make it a priority to find a massively large quantity of a game element to use and designing around that?
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While I concur that the game pieces must be available, certainly they could design the game with a desired element in mind. Once the design is down, they can look for a suitable source. If a source cannot be found, then the game would have to change slightly to accomodate whatever piece is available.
Hopefully they will have better luck with availability and cost than in some past years. In fairness, we have to admit that not all the shortages we encountered were due to lack of GDC planning.