Quote:
Originally Posted by ttldomination
The issue with a 3D game is the visual aspect of things. In Lunacy, it was so hard to see what was going on over tall robots and trailers, and this year, there were large blind spots behind the bumps.
So you really have to wonder how much 3D there can be before drivers can't see what they're doing/the game play degrades.
- Sunny
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Good point. I think a couple of bridges and/or ramps, however, could still be used, much like the bumps and towers were used as field obstacles last season.